There's definitely a great exploration feel to this episode as many areas are optional, some levels have multiple pathways and such. I know that it doesn't add any new stuff (new weapons, enemies etc), but I still give it a nice big 10Į1: Tom Hall definitely made a lot of locations feel somewhat realistic (especially level 2) and gave a good amount of space to make combat fun in just about every level. Super cool final boss, it remined me one of the DOOM enemies.
I really loved that part where BJ gets sucked in Hell and he faces the Angel of Death. The story is amazing, the maps are fun and challenging and the new bosses look cool (some of them). Spear of Destiny - 10/10: Damn, that was a really awesome chapter of Wolf 3D. It was so terrible that I wanted to gave up, but I never did And finally, E6M7 was the map which broke me. I though he was dead, did he cloned himself before he dies? Also, that vine maze with the Mutants. E6M1 starts with a corridor full of officers, E6M10 is a nightmare. It uses beautiful textures and the best thing about it is that there're tons of treasureĮ6 - 5/10: That episode is just, painful. There's also E4M10 which is the only map that is designed to stealth it.Į5 - 10/10: I just love that episode. So about the episode, it's where things start getting harder. It's also the ep where you face the evil Adolf Hitler plus the Pac-Man map was so amazingĮ4 - 8/10: Here's where the Nocturnal Missions begin. I just really hate that twoĮ3 - 7/10: It's an ok episode but the maps are shorter than the maps from the two previous episodes. My ratings are these:Į1 - 9/10: I can say that it's a great starting episode and iconic like Knee-Deep in the Dead.Į2 - 1/10: Mutants plus the Aardwolf Maze.
Remember when I asked you how would you rate UD's episodes? Well, it's time for Wolf 3D episodes.